M3 screenshots (2000)
In 2000, sixth form was in full swing but 'A' Levels seemed an age away, and so rather a lot of M3 development got done, including some early attempts at a procedural terrain engine. These shots were taken on either an original 3dfx Voodoo or (later) a Voodoo3 3000. You can tell the cards apart by the frame rates, if you can read them. :-)

Intro sequences action shot from one of the early public demos.

Venus, with clouds.

Mars, with, bizarrely enough, clouds.

Launching missiles futilely at the Earth.

Armstrong's Earth, a world in the Tau Ceti system, looking supiciously similar to its Sol-bound namesake.

A hyperspace tunnel, viewed from above.

Eden Station, Sol.

Legacy Point Station, Sol.

High-contrast shot of Tau Ceti 2.

An ISS Ulysses and its shield bubble near Jupiter.

Eden Station experiences catastrophic systems-wide power failure. Engineers notified.

Comms system trials.

Negotiating the innards of Dennis Chandler station.

Fox One!

Early terrain.

Terrain gone wrong.

More early terrain.

Early procedurally generated continents.

Who needs bump mapping anyway?

First attempts at procedural texturing.

The revised console.

Hyperspace in progress.

The redesigned ISS Ulysses.

An unnamed capital ship.

ISS Ulysses flanked by tiny fighter escorts.

MCC Phoenix.
Posted by pwr (site) at February 10, 2004, 12:58pm. Category: programming. semipermalink
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Displaying comments 0-2 of 2 (most recent first)
I like these pics loads, well done! Is it still in progress?
Posted by Marc at March 11, 2004, 1:45am. Category: programming.
These pix are pant-wettingly good... you really should finish this game and get a publisher... if the pics are from Voodoo3 derived work then you should be able to keep good frame rates with current cards and still keep gorgeous graphics.
You could/should make a lotta money from this.
Posted by James at February 12, 2004, 1:19pm. Category: programming.
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