M3 screenshots (2001)

2001 saw serious progress on the terrain engine in particular, and the introduction of small cities with simple procedurally placed buildings.

octree.jpg
Collision octree for Eden Station.
water-test2.jpg
Early water / terrain composition.
multifractal.jpg
Early experiments with Ken Musgrave's multifractal algorithm (detailed in Texturing and Modeling: A Procedural Approach).
m3_earth.jpg
m3_uk.jpg
A familiar island.
m3_earth_hidetail.jpg
m3_earth_orbit.jpg
m3_aug1.jpg
m3_aug2.jpg
newnova.jpg
The revised Nova Fighter model.
scr33nshot00000.jpg
scr33nshot00001.jpg
scr33nshot00003.jpg
specular.jpg
A cargo ship with highlights.
earth_cities.jpg
Earth from orbit, with several cities labelled.
m3_19aug_2.jpg
Venus from orbit.
m3_19aug_3.jpg
Entering the thick, corrosive Venusian atmosphere.
m3_19aug_4.jpg
Flying above the surface of Venus.
m3_19aug_6.jpg
m3_19aug_7.jpg
Building placeholders in an early procedural "city".
Posted by pwr (site) at February 10, 2004, 12:56pm. Category: programming. semipermalink

15 comments

Share this:

Post a comment




All three fields are optional. Your email address will only be made available to the site owner.



Comments

Displaying comments 0-15 of 15 (most recent first)

There's no such thing as "too realistic" physics. If people want to dogfight they should download a flight sim. Space has no friction or drag.

I hope this project really isn't dead. Lack of updates or progress reports after a long while tends to equal dead even if you (as the developer) don't think it is. Take Duke Nukem Forever, for example.

Posted by supruzr at October 4, 2005, 9:12pm. Category: programming.

This looks Brilliant. One of the many great features of the Original BBC Version of Elite was having a good dogfight. This I think was lost to some extent when David created Frontier with all too realistic zero grav flight physics. Please "invent" an appropriate ship drive that allows for a good old dogfight rather than too realistic 0 G flight dynamics. Cheers

Posted by anonymous at March 5, 2005, 10:56pm. Category: programming.

hi there just to say looking good ive played all the elite game this looks very good im looking foward to playing it if you need a beta tester im ready for a challange.

Posted by sean at February 16, 2005, 6:36pm. Category: programming.

I am a big fan of the elite series, I play it more than freelancer and X2. After seeing the screens for this however, I believe that David Braben has his work cut out if he wants to beat this in Elite 4. When is it going to be finished anyway!!!!

Posted by Tanglewood at December 20, 2004, 2:38am. Category: programming.

Sweet stuff! I've been watching the development of this game for years now and I'm getting impatient!

Posted by floydigus at October 16, 2004, 9:45am. Category: programming.

I am working on as similar Project, but when I look at your screenshots, i want to cry. I would give an arm and a leg for having such an engine !!

Please, don't try to recreate reality. Take what you have, and make a game out of it. Otherwise you won't ever finish this Project, and that would be a shame.

You've done amazing work, please keep it up!

Gregor

Posted by Gregor at September 22, 2004, 3:28pm. Category: programming.

Awe......

Posted by John at August 7, 2004, 3:24pm. Category: programming.

So, is this still in development? I found this page, and got very excited about what I see, and then I see... is the end of the line 2001? Is this still on??

Posted by Dave at July 15, 2004, 4:29pm. Category: programming.

Dude... I've been dying for a new Elite. Once a month I do my rounds searchin for an alternative, and I think I've tried most of em on the market.
From an elite lover this has to be good. Graphics look amazing.

How soon can we expect a demo, or beta?

Posted by anonymous (site) at June 18, 2004, 1:00pm. Category: programming.

This is some of the best graphics for a space game i've seen in a long time you must release a demo NOW!!!

Posted by Jon at May 18, 2004, 3:18am. Category: programming.

Ehm are we sure that nasa is going to Mars or do they use your software ?
I would call this FFE5 let's skip ffe4 what a graphics great amazing.

let me now if you need some artwork to be done (my site is about human models, but i can draw or paint also other things).

Posted by peter (site) at March 23, 2004, 2:10pm. Category: programming.

Looks great!!! Do you need help??? (design,concept,3D meshes)???

Posted by mathias at March 17, 2004, 12:38am. Category: programming.

JEEZ! I just realised you got he same birthday as me!

See, people born on this date are inteligent gods! NICEONE MATE!

Posted by Peter Corsten at March 11, 2004, 1:49am. Category: programming.

Absolutely AMAZING!

I want, I want, I want...

Who needs Frontier 4?

RELEASE THIS!

Posted by Placid Online (site) at March 11, 2004, 1:47am. Category: programming.

Wow!! This stuff looks amazing!! When will the general public be able to get hold of it?!

Posted by Grezza at March 6, 2004, 9:18am. Category: programming.

Site Copyright © 1996-2009 Paul Roberts. Opinions expressed are mine and don't represent the view of my employer.
Powered by clunkyblog release 3.10. Generated in 11ms.